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    EU4 The Imperial Council - /r/eu4 Weekly General Help Thread: September 7 2020

    EU4 The Imperial Council - /r/eu4 Weekly General Help Thread: September 7 2020


    The Imperial Council - /r/eu4 Weekly General Help Thread: September 7 2020

    Posted: 07 Sep 2020 06:00 AM PDT

    Please check our previous Imperial Council thread for any questions left unanswered

     

    Welcome to the Imperial Council of r/eu4, where your trusted and most knowledgeable advisors stand ready to help you in matters of state and conquest.

    This thread is for any small questions that don't warrant their own post, or continued discussions for your next moves in your Ironman game. If you'd like to channel the wisdom and knowledge of the master tacticians of this subreddit, and more importantly not ruin your Ironman save, then you've found the right place!

    Important: If you are asking about a specific situation in your game, please post screenshots of any relevant map modes (diplomatic, political, trade, etc) or interface tabs (economy, military, ideas, etc). Please also explain the situation as best you can. Alliances, army strength, ideas, tech etc. are all factors your advisors will need to know to give you the best possible answer.

     


    Tactician's Library:

    Below is a list of resources that are helpful to players of all skill levels, meant to assist both those asking questions as well as those answering questions. This list is updated as mechanics change, including new strategies as they arise and retiring old strategies that have been left in the dust. You can help me maintain the list by sending me new guides and notifying me when old guides are no longer relevant!

    Getting Started

    New Player Tutorials

    Administration

    Diplomacy

    Military

    Trade

     


    Country-Specific Strategy

     


    Misc Country Guides Collections

     


    Advanced/In-Depth Guides

     


    If you have any useful resources not currently in the tactician's library, please share them with me and I'll add them! You can message me or mention my username in a comment by typing /u/Kloiper

    Calling all imperial councillors! Many of our linked guides pre-Dharma (1.26) are missing strategy regarding mission trees. Any help in putting together updated guides is greatly appreciated! Further, if you're answering a question in this thread, chances are you've used the EU4 wiki and know how valuable a resource it can be. When you answer a question, consider checking whether the wiki has that information where you would expect to find it, and adding to the wiki if it does not. In fact, anybody can help contribute to the wiki - a good starting point is the work needed page. Before editing the wiki, please read the style guidelines for posting.

    submitted by /u/Kloiper
    [link] [comments]

    "I need to speak with the manager"

    Posted: 07 Sep 2020 01:46 AM PDT

    my advisors are the richest men on the planet

    Posted: 07 Sep 2020 05:42 AM PDT

    The Ultimate Reverse Card

    Posted: 07 Sep 2020 12:47 PM PDT

    It's beautiful if you ask me

    Posted: 07 Sep 2020 10:31 AM PDT

    My ruler, our advisor has recently passed away, let me introduce your new possible advisors, they are unique in their way!

    Posted: 07 Sep 2020 08:47 AM PDT

    When all you know is how to pull the trigger.

    Posted: 07 Sep 2020 11:18 AM PDT

    Now this is what you call a true Continental Conflict (League Wars)

    Posted: 07 Sep 2020 12:12 AM PDT

    Granada - > Andalusia is something else!

    Posted: 07 Sep 2020 10:15 AM PDT

    Just going to leave this here:

    Posted: 07 Sep 2020 12:56 PM PDT

    Avar Khaganate

    Posted: 07 Sep 2020 11:18 AM PDT

    The flags on Iberian Barques are upside down.

    Posted: 06 Sep 2020 05:15 PM PDT

    Anglophile Run

    Posted: 07 Sep 2020 02:01 PM PDT

    Some experimental data on how the game plays out without a player (1.30.3)

    Posted: 07 Sep 2020 07:03 AM PDT

    I created this over the past few weeks, hopefully someone will find it interesting or useful or something.

    Game 1

    Great Powers*:

    8 - Ottomans - 3497 7 - Russia (Muscovy) - 2895 6 - (Rev) Spain (Castile) - 2770 5 - (Rev) France - 1963 4 - Delhi (Jaunpur) - 1520 3 - Great Britain (England) - 1408 2 - (Rev) Austria - 1345 1 - Mexico 1218

    GPs listed with highest GP as 8 and lowest at 1 to allow averages to include countries that aren't always GP

    China:

    Emperor - Wu

    Mandate 4, -0.74 per month 0 reforms

    Yue controls south, Russia controlled north with small states in the middle.

    Hre:

    1 reform 0 IA Emperor - Thuringia Protestant dominant

    Revolution:

    Rev target - France - 11.90 zeal

    Game 2

    Great Powers*:

    8 - Great Britain (England) - 3020 7 - Austria - 2129 6 - (Rev) Mamluks - 2106 5 - (Rev) Portugal - 1896 4 - Bengal - 1753 3 - (Rev) France - 1486 2 - Russia - 1260 (1891 with institutions) 1 - (Rev) Prussia (Danzig) - 1071

    GPs listed with highest GP as 8 and lowest at 1 to allow averages to include countries that aren't always GP

    China:

    Emperor - Korea

    Mandate 21.60, -0.20 per month 0 reforms

    Mongolia and small nations control north, powerful Ning in south

    Hre:

    2 reforms 0 IA Emperor - Munich Protestant dominant

    Revolution:

    Rev target - France - 87.99 zeal

    Game 3

    Great Powers*:

    8 - Ottomans - 3550 7 - (Rev) France - 3119 6 - Ming - 2300 5 - Great Britain (England) - 1931 4 - (Rev) Sweden - 1285 3 - Vijayanagar - 1243 2 - Portugal - 1083 1 - Persia (Qara Qoyunlu) - 952

    GPs listed with highest GP as 8 and lowest at 1 to allow averages to include countries that aren't always GP

    China:

    Emperor - Ming

    Mandate 0, -0.29 per month 5 reforms

    Normal Ming borders plus southern Manchuria and colonial SEA, also big Oirat

    Hre:

    1 reform 0 IA Emperor - Austria Catholic dominant

    Revolution:

    Rev target - France - 23.76 zeal

    Game 4

    Great Powers*:

    8 - Spain (Castile) - 3149 7 - Great Britain (England) - 2871 6 - Ottomans - 2848 5 - Portugal - 1715 4 - Austria - 1568 3 - Bohemia - 1487 2 - Bukhara - 1115 1 - Japan (Ashikaga) 1069

    GPs listed with highest GP as 8 and lowest at 1 to allow averages to include countries that aren't always GP

    China:

    Emperor - Japan

    Mandate 0, -0.47 per month 0 reforms

    Messy, Japan has about half the coastline and southern Manchuria but not Korea, Gorkha in south, chagatai in middle, bukhara reaching in from the north

    Hre:

    0 reforms 0 IA Emperor - Austria Catholic dominant

    Revolution:

    Rev target - Orissa - 17.00 zeal

    Game 5

    Great Powers*:

    8 - Ottomans - 4449 7 - Spain (Castile) - 2288 6 - (Rev) Great Britain (England) - 1944 5 - Florida - 1342 4 - (Rev) France - 1203 3 - Bengal 1100 2 - (Rev) Scandinavia (Denmark) - 1086 1 - Deccan (Bahmanis) - 1081

    GPs listed with highest GP as 8 and lowest at 1 to allow averages to include countries that aren't always GP

    China:

    Emperor - Wu

    Mandate 44, +0.06 per month 1 reform

    Wu controls most the coast and pushes moderately far inland plus an exclave in Korea and Manchuria. Shun, Chu and Dali are the only major other Chinese states, border gore up north

    Hre:

    1 reform 10.04 IA (decreasing) Emperor - Brabant Catholic dominant

    Revolution:

    Rev target - France - 0 zeal

    Game 6

    Great Powers*:

    8 - Ottomans - 3101 7 - (Rev) Castile - 1870 6 - Qing (Jianzhou) - 1715 5 - Great Britain (England) - 1253 4 - (Rev) Scandinavia (Sweden) - 1179 3 - Netherlands - 1148 2 - Brazil - 1145 1 - Bengal - 1087

    GPs listed with highest GP as 8 and lowest at 1 to allow averages to include countries that aren't always GP

    China:

    Emperor - Qing

    Mandate 43.34, -0.38 per month 0 reforms

    Qing controls Manchuria, the north two thirds of the coast, a bunch of eastern Siberia and random exclaves in western Siberia and also two provinces in the urals miles from anything else ( how??). Qin controls centre and Dali controls south

    Hre:

    2 reforms 0 IA Emperor - Austria Protestant dominant

    Revolution:

    Rev target - France - 75.16 zeal

    Game 7

    Great Powers*:

    8 - (Rev) Spain (Castile) - 2160 7 - (Rev) Great Britain (England) - 2042 6 - (Rev) Ottomans - 2007 5 - Canada - 1883 4 - Ming - 1671 3 - Bengal - 1520 2 - Delhi - 1225 1 - France - 1070

    GPs listed with highest GP as 8 and lowest at 1 to allow averages to include countries that aren't always GP

    China:

    Emperor - Ming

    Mandate 0, -0.12 per month 3 reforms

    Uncanny valley Ming borders, they look similar but just off. Nice Manchu, French Taiwan, big Chagatai

    Hre:

    0 reforms 0 IA Emperor - Austria Religious peace

    Revolution:

    Rev target - Spain - 0 zeal

    Game 8

    Great Powers*:

    8 - Ottomans 2860 7 - Great Britain (England) - 2546 6 - Portugal - 2289 5 - Ming - 1973 4 - Castile - 1752 3 - Commonwealth (Poland) - 1568 2 - France - 1551 1 - Sweden - 1139

    Military hegemony: Ottomans - 17.50%

    GPs listed with highest GP as 8 and lowest at 1 to allow averages to include countries that aren't always GP

    China:

    Emperor - Ming

    Mandate 100.00, +0.17 per month 5 reforms

    Ming controls normal territory plus half of Manchuria and is occupying Mongolia and Tibet owned by Oirat.

    Hre:

    1 reform 7.93 IA (decreasing) Emperor - Ingolstadt Catholic dominant

    Revolution:

    Rev target - None

    Game 9

    Great Powers*:

    8 - Austria - 3080 7 - Castile - 3013 6 - France - 2352 5 - Russia - 1896 4 - (Rev) Vijayanagar - 1604 3 - United States - 1331 2 - Persia (Ajam) - 1300 1 - Illinois - 991

    GPs listed with highest GP as 8 and lowest at 1 to allow averages to include countries that aren't always GP

    China:

    Emperor - Manchu

    Mandate 0, -0.06 per month 0 Reforms

    Border gore, Manchu controls eastern Manchuria plus random exclaves throughout China. Wu and Shun are biggest, Delhi is here, it's a big mess.

    Hre:

    2 reforms 5.39 IA (decreasing) Emperor - Austria Catholic dominant

    Revolution:

    Rev target - Vijayanagar - 89.18 zeal

    Game 10

    Great Powers*:

    8 - (Rev) Castile - 3813 7 - Portugal - 2111 6 - (Rev) Mamluks - 2015 5 - Ming - 2004 4 - (Rev) Great Britain (England) - 1627 3 - Delhi - 1362 2 - Gujarat - 1242 1 - Brazil - 1180

    GPs listed with highest GP as 8 and lowest at 1 to allow averages to include countries that aren't always GP

    China:

    Emperor - Ming

    Mandate 100, +0.32 per month 5 reforms

    Ming normal lands and pushed a bit west also colonised Taiwan and north Philippines

    Hre:

    4 reforms 0 IA Emperor - Bohemia Religious peace

    Revolution:

    Rev target - Mamluks - 107.17 zeal

    Overall

    Great Power average levels and dev:

    Ottomans: 5.2 with 2231.2 dev Great Britain/England: 5.2 with 1864.2 dev Castile: 5.1 with 1906.3 dev France: 2.8 with 1274.4 Spain: 2.9 with 1036.7 dev Portugal: 2.5 with 909.4 dev Austria: 2.1 with 812.2 dev Ming: 2.0 with 794.6 Russia: 1.4 with 605.1 dev Mamluks: 1.2 with 412.1 dev Bengal: 1.1 with 546 dev Sweden: 0.9 with 360.3 dev Vijayanagar: 0.7 with 284.7 dev Delhi: 0.6 with 274.5 dev Scandinavia: 0.6 with 226.5 dev Brazil: 0.3 with 233.5 dev Persia*: 0.3 with 225.2 dev

    Regardless of who formed them *Regardless of who they formed

    China:

    Whilst Ming collapses most of the time, which is probably what should happen, it is very unusual for another powerful China to form. In all the games, no nation other than Ming was able to complete more than 1 reform and usually the mandate was a death sentence to whichever nation claimed it. Even Ming was unable to conquer as much as Qing has at the end of the game history.

    Ottomans:

    It's neat that they don't always succeed and an ai Mamluks can sometimes defeat them but they don't stop expanding if they do succeed. They never get defeated and just keep going most of the time until they are ridiculously massive.

    Russia:

    Whilst they shouldn't be guaranteed to form and succeed, they don't do well often enough. In all the games, they never do as well as the historical Russia, possibly because of the previously mentioned ottomans problem.

    New World:

    For the most part the initial colonisation is pretty good (it could be better with less weird things like Spanish Canada) but the problem is that the colonial nations never break free which leads to a super op Spain. Occasionally some do but not enough or often enough imo.

    Old World colonisation:

    Basically this is all terrible, Africa gets way too colonised for the time period and no more than a few provinces are ever taken from all of India and Indonesia that weren't already uncolonised.

    Other:

    Bukhara tends to do really well, no idea why, but if a horde succeeds, it's them. They only got gp once but they did well in 5 games.

    Persia seems to be able to win defensive wars against super ottomans, which is cool, but it seems like that's unique to them sadly.

    submitted by /u/Bejnamin
    [link] [comments]

    When you're so pious game has to mention your being defender of faith 2 times

    Posted: 07 Sep 2020 02:55 AM PDT

    WW1 In the 1700s. 3rd game of EU4 (vanilla) with 100 hours total. Playing as Russia, I got too greedy expanding into the HRE and triggered a coalition war. Each side had about 900k

    Posted: 07 Sep 2020 10:10 AM PDT

    Madlad Mamluks is rocking with 32k artillery at only tech 11. How can they even afford it this early in the game

    Posted: 07 Sep 2020 01:49 PM PDT

    Dictatorship of the Proletariat

    Posted: 07 Sep 2020 12:38 PM PDT

    200 point AI OPM custom nation championship

    Posted: 07 Sep 2020 08:20 AM PDT

    I have been experimenting with custom nations lately and struggled to create one that performs well in the AI's hands. So I decided to ask the EU4 community for ideas.

    How to apply:

    • Post a 200 point OPM custom nation in the comments. I will add the top 15 (or idk) nations to a 1444 game (lucky nations off, everything else historical).
    • You can use any religion/Culture, even if it's not native to the enviroment
    • You can pick any province for your nation
    • If multiple people want the same province, the comment with more upvotes gets it
    • Ranking is based of GP score by the end of the game
    • Siberian frontier is banned
    • Can't be in a colonial region
    • Please include everything for the nation including ruler traits, goverment rank, unit type etc

    I will start creating the nations in my game around 8pm BST September 8th and then run the game on speed 5. Not sure when it will end, some estimates would be nice. It's gonna run on a Ryzen 7 3800X.

    I will try to upload the results, the starting and final save once the game is completed.

    submitted by /u/whyismyserverlagging
    [link] [comments]

    chad poland embraces the true faith

    Posted: 07 Sep 2020 10:14 AM PDT

    i never believed the stories about them... until now

    Posted: 06 Sep 2020 05:05 PM PDT

    Colonial Ottos best Ottos

    Posted: 07 Sep 2020 12:18 PM PDT

    The four Oirats

    Posted: 07 Sep 2020 12:29 PM PDT

    The Sun Never Sets on the Indian Empire: The first game I played until the end date. 17000 dev Vijayanagar --> Bharat

    Posted: 07 Sep 2020 07:22 AM PDT

    How to deal with constant coalition warfare?

    Posted: 07 Sep 2020 08:08 AM PDT

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