EU4 1.30 Emperor General Discussion Thread |
- 1.30 Emperor General Discussion Thread
- How revolutionary would you say you are? Yes
- 1464 Revoke 1.30.1
- I appreciate someones effort on the wiki
- I noticed nobody has done it yet, so, here it is, the EU4 1.30 Austria Update Provinces Map
- How come Norway still doesn't have a unique mission tree in 1.30?
- The budgetmonk Byzantium strategy still works!
- New knight mission tree is amazing.
- I got this event right before the Golden Ambrosian Republic disaster.
- EU4 just hit its HIGHEST PLAYER COUNT EVER in the past 24 hours!
- Got my first Emperor achievement! What a great DLC!
- Ah that's hot, that's hot.
- Formed The Hanseatic League, contracted crippling Diplopression
- PSA: Teutons can and WILL scam you for 100 gold if you don't pay attention.
- This cool looking island that generated
- 1.30 Burgundian Inheritance is Broken for England
- I love being emperor
- New Event For British Revolution
- Remain calm - the patch/DLC is good - the problems will (likely) be fixed
- This is my 6/6/6 daughter. There are many like it, but this one is mine.
- Thanks Burgundian Inheritance
- You have my axe!
- 1.30 is honestly disappointing in its bugginess and how much it has broken the game.
- After seven years Serbia has the mission tree it deserves
- Finally.
- Is it just me or is it a bit too easy to Revoke the privilegia?
1.30 Emperor General Discussion Thread Posted: 09 Jun 2020 01:08 AM PDT Howdy all and welcome to Europa Universalis 4 1.30! The long-awaited patch and DLC are finally here and we'll all stoked to try it out. And, as we're sure there will be a lot of questions, we've put together a list of resources to help you all out! The Imperial Council - /r/eu4 Weekly General Help Thread
Guide: How to Continue Your 1.29 Save Files
As for this thread, please feel free to share any of your impressions of the new patch, any weird shenanigans you've pulled off, or wonky exploits you've figured out! [link] [comments] | ||
How revolutionary would you say you are? Yes Posted: 10 Jun 2020 06:13 AM PDT
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Posted: 10 Jun 2020 01:49 AM PDT
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I appreciate someones effort on the wiki Posted: 10 Jun 2020 05:44 AM PDT
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I noticed nobody has done it yet, so, here it is, the EU4 1.30 Austria Update Provinces Map Posted: 10 Jun 2020 10:42 AM PDT
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How come Norway still doesn't have a unique mission tree in 1.30? Posted: 10 Jun 2020 02:08 AM PDT THE AUDACITY THE SWEDISH PARADOX GAME STUDIOS HAVE TO NOT GIVE US A MISSION TREE. THIS MUST BE SOME KIND OF TROLL, I AIN'T GONNA SIT HERE AND TAKE YOUR SHIT ANYMORE SWEDEN. Pls give unique mission tree söta bror [link] [comments] | ||
The budgetmonk Byzantium strategy still works! Posted: 10 Jun 2020 10:24 AM PDT
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New knight mission tree is amazing. Posted: 10 Jun 2020 10:05 AM PDT
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I got this event right before the Golden Ambrosian Republic disaster. Posted: 10 Jun 2020 01:05 AM PDT
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EU4 just hit its HIGHEST PLAYER COUNT EVER in the past 24 hours! Posted: 09 Jun 2020 01:42 PM PDT
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Got my first Emperor achievement! What a great DLC! Posted: 10 Jun 2020 03:10 AM PDT
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Posted: 10 Jun 2020 01:58 AM PDT
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Formed The Hanseatic League, contracted crippling Diplopression Posted: 10 Jun 2020 09:52 AM PDT
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PSA: Teutons can and WILL scam you for 100 gold if you don't pay attention. Posted: 10 Jun 2020 05:00 AM PDT
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This cool looking island that generated Posted: 10 Jun 2020 05:02 AM PDT
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1.30 Burgundian Inheritance is Broken for England Posted: 10 Jun 2020 06:56 AM PDT
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Posted: 10 Jun 2020 06:29 AM PDT
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New Event For British Revolution Posted: 10 Jun 2020 11:31 AM PDT
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Remain calm - the patch/DLC is good - the problems will (likely) be fixed Posted: 10 Jun 2020 02:29 AM PDT Lot's of people talking about how broken various parts of the DLC are broken / unbalanced - and of course they are right. Trust me I know - the number of bugs I've reported to the team is around 35 atm. But blimey just stay calm - we know how this works, the DLC releases with lots of issues, we report them, most of the major ones get fixed. No not if your issue is "this one town in an obscure part of the world is in slightly the wrong place" but if the issue is "the AI revokes in 1540" we can (I think) feel fairly confident it will be fixed. If you can't stand the current state (like me) play something else for a while - hotfixes will come and there are other games. And again: it's really good! Under the bugs and issues are lots of changes a lot of us have been asking for for years. There is light at the end of the (highly normal) tunnel. Edit since I have had to say this a few times: Yes it sucks that the DLC was released with these issues - I and you can't (significantly) control that however. We can control how we react - my advice is to step away till it's fixed. Advice isn't an order - I'm not telling you you 'can't' be mad or play if you want - just advice :) [link] [comments] | ||
This is my 6/6/6 daughter. There are many like it, but this one is mine. Posted: 10 Jun 2020 08:20 AM PDT
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Posted: 10 Jun 2020 06:57 AM PDT
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Posted: 10 Jun 2020 09:33 AM PDT
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1.30 is honestly disappointing in its bugginess and how much it has broken the game. Posted: 09 Jun 2020 05:42 PM PDT Well, I'm over the honeymoon period of having a new EU4 patch now and honestly it's time to call out what PDX has done with 1.30. 1.30 is the most broken patch ever released for EU4, and this I can determine even before playing with the DLC. It is a bit absurd that we have this many instances of people reporting that AI Austria is consistently forming the Holy Roman Empire with Revoke the Privilegia and Renovatio Imperii in the 16th century. Already when I played to 1469 to France, I noticed that Austria passed two reforms out of eight in a breeze, and my friend found that Austria had already passed three by 1480. It is obvious to me that Paradox did nothing to lower IA gain from the number of princes, despite raising the HRE prince count over 70. One friend reported gaining 0.31 IA a month while effectively doing nothing special as Austria. Why Paradox did not lower IA gain from princes when this is already an issue solved by multiple HRE mods on the Workshop is beyond me. What is more, the fact new countries joining the HRE, whatever the size, add 10 IA on joining makes this problem even worse. New countries joining the HRE can be completely exploited by crafty Austrian players who just force their enemies to release minors on the HRE's borders, as those minors will practically just instantly join the HRE now. It's not like these bugs are difficult to notice. I have now seen multiple reports that countries neighboring the HRE are adding all their provinces to the HRE save their capital, for inexplicable reasons. I have been told it happens to every country bordering the HRE from the Teutonic Order to Aragon. I myself noticed this is my first thirty years of gameplay as France, when Savoy left the HRE by event and then proceeded to add all provinces except Chambéry back to the entity it had left. I have no doubt that part of this behavior with Savoy is because their capital is in the French Region instead of the Italian Region, meaning that PDX did not even do work to ensure that Savoy would not automatically rejoin the HRE if it left. Another friend of mine has taken notice of the fact that PDX, in its innovative (as in dumb) solution to put trade companies on the whole map, neglected to adjust the UI so that the "Add Province to HRE" button and "Add province to trade company button" are in different locations. The result is that they overlap, leading to the Trade Company button being hidden under the HRE button. This is a problem you would be able to notice within approximately two decades of playing Austria, and yet somehow PDX never noticed or fixed it all despite having a full year to release this expansion. That is just as shocking and damning as the fact that PDX did not apparently see that AI Austria was going full Florryworry on the world and forming the HRE consistently. How did this not get noticed in QA testing? It would've been possible to see that reforms are getting passed too fast in nothing more than a matter of a few games of observer mode. What's more, so many things in the expansion are absolutely broken from a balance perspective. The privilege for cossacks to give -30% dev cost to all steppes is one of the most stupid things I have ever seen. Firstly, Steppes give 20% dev cost modifier, but the -30% makes them have a total of -10% dev cost reduction, which makes them five percent better than farmlands. That is absolute insanity, because if you follow the multiplayer meta for Europa Universalis IV and know how to stack dev cost reduction bonuses, you can do insane shit like this where you can literally dev Russia hundreds of times for the cost of roughly 8 mana per click. My friend developed Russia approximately 400 times for the cost of only 3000 monarch points. That is absolutely, horrendously broken. Russia has essentially gained a hundred or so farmlands for devving purposes, making it now by far the most broken country in EU4. Anyone who plays semi-competitive MP will now die inevitably to Russia if the country is not murdered before it gets its hands on steppes and finishes Quantity-Economic for -30% dev cost. Of course, aside from choosing to make Russia have infinite farmlands (or provinces better than farmlands even!), PDX also made some other very stupid balance decisions. Such as nerfing Quality-Innovative policy to 5% ICA from 20% ICA, making it absolutely worthless for the cost of 1 military point a month, or removing +1 Yearly Army Tradition for Defensive, when Defensive is not even a good idea group in the EU4 meta to start with. People who actually play competitively know that Quality and Quantity are the best starting ideas, and now Defensive, an already dark horse idea choice, has been nerfed because PDX devs are bad at the game and all decided to start Defensive in the dev clash despite the fact it has god awful policies. There are other issues too. Countless people have reported on Reddit that 1.30 is running significantly slower than 1.29, raising the threat that EU4 is going to become basically Stellaris in Europe. Aside from that, there are other stupid bugs like Expel Minority Cost reduction stacking beyond 100%, to the point you literally gain money from expelling minorities. Apparently PDX is too big-brained for both capped modifiers and an AI Austria that doesn't consistently form the HRE. Moreover, there are reports that the new resolution support PDX promised for 1.30 doesn't even work. Why did we end up with such a buggy crapshow of an expansion, that is broken on so many accounts? You can argue with me however much you want, but an expansion that ends with AI HRE forming in the 16th century and 2k dev Russia in MP is an absolute joke coming from a year's worth of game development. So many of these issues have been noticed by people in the first few decades of Emperor gameplay, so it seems absolutely impossible to me that PDX completely failed to notice and address any of these issues. There was extreme laziness or incompetence at work here. Of course PDX will soon bugfix Emperor and release a hotfix patch, in a matter of days even. But why should this be allowed? So many of these issues are so idiotic and should have never made it into the game in the first place. The fact that steppes can now be developed better than farmlands shows the complete lack of regard for balance or logical thinking on the behalf of Paradox developers. It is not like Russia was not already one of the most broken countries in EU4. Competitive or even semi-competitive multiplayer is effectively unplayable on Emperor. Hell, even single player is not playable if Austria will form the HRE any time you look away. I am so disappointed in PDX giving people a subpar expansion that is less than what they deserve, that has removed all guise of balance from the game, after effectively having a year's worth of development time. People deserve better. [link] [comments] | ||
After seven years Serbia has the mission tree it deserves Posted: 10 Jun 2020 10:51 AM PDT
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Posted: 10 Jun 2020 12:54 AM PDT
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Is it just me or is it a bit too easy to Revoke the privilegia? Posted: 10 Jun 2020 08:34 AM PDT
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