EU4 Grand Theft Flagship: The Black Sea |
- Grand Theft Flagship: The Black Sea
- This is what artificial inteligence thinks EU looks like
- Hey son, I'm hungary
- This is my SPQR. There are many like it, but this one is mine.
- What do you think of taking military ideas as your first idea group?
- Dumb suggestion: changing unit types should have a cost.
- Anbennar: Did my first game as trolls
- Naples -> Two Sicilies -> Italy -> Roman Empire run
- So sad
- Please let me choose which Diplomat to let go D*:
- My First (and probably last) World Conquest! Dithmarschen -> Sardinia Piedmont -> Prussia -> Germany One Tag
Grand Theft Flagship: The Black Sea Posted: 10 Dec 2021 12:38 AM PST
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This is what artificial inteligence thinks EU looks like Posted: 09 Dec 2021 07:56 PM PST
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Posted: 09 Dec 2021 06:36 PM PST
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This is my SPQR. There are many like it, but this one is mine. Posted: 09 Dec 2021 10:06 PM PST
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What do you think of taking military ideas as your first idea group? Posted: 10 Dec 2021 12:22 AM PST I see there's a divide here between people who recommend going for a military idea first and people who say not to go for a military idea first as you will struggle to keep up with your military tech while filling out the ideas. People who recommend going for a military idea first say its good because most of the nations in the early game have balanced militaries and any edge is useful provided you can keep up with tech. I personally think taking a military idea earlier rather than later is better as by the third or fourth idea slot I am usually really strong and it feels like I can just use sheer numbers and alliances to overwhelm most my opponents. [link] [comments] | ||
Dumb suggestion: changing unit types should have a cost. Posted: 09 Dec 2021 06:27 PM PST So I was reading about the Janissaries today and came across a few articles talking about how one of the big faults of the Ottoman Empire was any time they would try to modernize their army, the Janissaries would get pissy and possibly revolt. This lead me to an idea for game play. Changing your unit type should come with some form of cost beyond your units being dropped in morale. Im talking like stab hits or estate loyalty hits with them revolting if theyre too low. This could also kinda represent the samurai being unhappy when Japan modernized although that was a hair outside the time period. This isnt a particularly thought out suggestion admittedly, just something I thought up and thought could be at least a somewhat interesting discussion. [link] [comments] | ||
Anbennar: Did my first game as trolls Posted: 09 Dec 2021 11:50 PM PST
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Naples -> Two Sicilies -> Italy -> Roman Empire run Posted: 10 Dec 2021 01:46 AM PST
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Posted: 09 Dec 2021 02:47 PM PST
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Please let me choose which Diplomat to let go D*: Posted: 09 Dec 2021 11:26 PM PST Oh that hurts. Am Pope. I was like 80 percent of the way toward annexing Naples. Ferrarese pope gets elected, I lose a diplomat since no longer curia controller... And of course its the one who was busy annexing Naples. Brutal man. I'm like 10 years back now. [link] [comments] | ||
Posted: 10 Dec 2021 01:51 AM PST
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