EU4 The Imperial Council - /r/eu4 Weekly General Help Thread: July 12 2021 |
- The Imperial Council - /r/eu4 Weekly General Help Thread: July 12 2021
- 1512 True Heir of Timur on Very Hard
- When the HRE strays from the true faith
- After 3 wars and -200 AE with about 50 tribes, I finally managed to carve myself a sad Thirteen Colonies in a North America whose coast was almost entirely owned by natives by 1500.
- Abdülmecid I Osmanoglu will become what?!
- Cam on Ingerland win some facking revolts!
- so much variety...
- Just casually adding manufactories to my hive city
- My sultan our colonies are miraculous! AHH yes we must flex on the Christians IMMEDIATELY!
- Thanks Paradox, very cool
- I know that was then but it could be again...
- Got a couple of PUs as Spain today...
- historical AI btw. My first Russian game and i saw this thing Xd
- So 1585 the native american "tribes" had canons yes.
- Austria be spitting fax doe
- Succession war in the HRE despite Ewiger Landfriede - is this a bug or not?
- I somehow can reconquest my enemies vassals cores
- Protestant-Reformed Comparison for Semi-tall Netherlands
- The Scramble for Papua
- Around the World "Just in Time"
- Reformed got Deformed
- Don't make me come over there, Maldives
- Aotearoa flex and a lot of questions
The Imperial Council - /r/eu4 Weekly General Help Thread: July 12 2021 Posted: 12 Jul 2021 06:00 AM PDT Please check our previous Imperial Council thread for any questions left unanswered
Welcome to the Imperial Council of r/eu4, where your trusted and most knowledgeable advisors stand ready to help you in matters of state and conquest. This thread is for any small questions that don't warrant their own post, or continued discussions for your next moves in your Ironman game. If you'd like to channel the wisdom and knowledge of the master tacticians of this subreddit, and more importantly not ruin your Ironman save, then you've found the right place! Important: If you are asking about a specific situation in your game, please post screenshots of any relevant map modes (diplomatic, political, trade, etc) or interface tabs (economy, military, ideas, etc). Please also explain the situation as best you can. Alliances, army strength, ideas, tech etc. are all factors your advisors will need to know to give you the best possible answer.
Tactician's Library:Below is a list of resources that are helpful to players of all skill levels, meant to assist both those asking questions as well as those answering questions. This list is updated as mechanics change, including new strategies as they arise and retiring old strategies that have been left in the dust. You can help me maintain the list by sending me new guides and notifying me when old guides are no longer relevant! Getting StartedNew Player Tutorials
AdministrationDiplomacyMilitaryTrade
Country-Specific Strategy
Misc Country Guides Collections
Advanced/In-Depth Guides
If you have any useful resources not currently in the tactician's library, please share them with me and I'll add them! You can message me or mention my username in a comment by typing /u/Kloiper Calling all imperial councillors! Many of our linked guides pre-Dharma (1.26) are missing strategy regarding mission trees. Any help in putting together updated guides is greatly appreciated! Further, if you're answering a question in this thread, chances are you've used the EU4 wiki and know how valuable a resource it can be. When you answer a question, consider checking whether the wiki has that information where you would expect to find it, and adding to the wiki if it does not. In fact, anybody can help contribute to the wiki - a good starting point is the work needed page. Before editing the wiki, please read the style guidelines for posting. [link] [comments] | ||
1512 True Heir of Timur on Very Hard Posted: 12 Jul 2021 05:46 AM PDT
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When the HRE strays from the true faith Posted: 12 Jul 2021 07:55 AM PDT
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Posted: 12 Jul 2021 07:18 AM PDT
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Abdülmecid I Osmanoglu will become what?! Posted: 12 Jul 2021 07:43 AM PDT
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Cam on Ingerland win some facking revolts! Posted: 11 Jul 2021 04:15 PM PDT
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Posted: 12 Jul 2021 12:29 AM PDT
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Just casually adding manufactories to my hive city Posted: 12 Jul 2021 04:08 AM PDT
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My sultan our colonies are miraculous! AHH yes we must flex on the Christians IMMEDIATELY! Posted: 12 Jul 2021 07:05 AM PDT
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Posted: 12 Jul 2021 08:07 AM PDT
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I know that was then but it could be again... Posted: 12 Jul 2021 02:49 PM PDT
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Got a couple of PUs as Spain today... Posted: 12 Jul 2021 12:47 PM PDT
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historical AI btw. My first Russian game and i saw this thing Xd Posted: 12 Jul 2021 07:17 AM PDT
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So 1585 the native american "tribes" had canons yes. Posted: 12 Jul 2021 11:10 AM PDT
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Posted: 12 Jul 2021 12:38 PM PDT
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Succession war in the HRE despite Ewiger Landfriede - is this a bug or not? Posted: 12 Jul 2021 12:15 PM PDT | ||
I somehow can reconquest my enemies vassals cores Posted: 12 Jul 2021 08:31 AM PDT
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Protestant-Reformed Comparison for Semi-tall Netherlands Posted: 12 Jul 2021 11:55 AM PDT With the monuments added with Leviathan, the Reformed religion has received a bit of a boost. You can now add another 2 fervor points each month with Paris and Cologne allowing you to maintain two bonuses most if not all of the time. Those monuments also serve to make Protestant a little more flexible in that you can change bonuses more frequently. Church power is based on monarch points, which is a strength of the Dutch Republic. So I'll assume you can just run with whatever bonuses you need at any given moment for both religions to compare. Previously, Protestant won out for me as the best choice for a semi-tall Netherlands run, but with those monuments I'd like to run through my thoughts and hear some different perspectives. By semi-tall, I mean taking over the Low Countries (plus Paris and Cologne), leaving the rest of Europe alone, and building a colonial empire. Military Protestant offers manpower recovery, morale, and discipline. Each are relatively small. Reformed offers 10% morale. Morale wins battles, but I'd prefer the mix offered by Protestant. Economic This is tough to compare. Trade efficiency and trade power from Reformed compliments the Dutch well, but it also just gives you more of what you already have. Protestant gives a mix of +10% tax, +10 Production efficiency (also helps settlers chance a little), -5% dev cost, +15 global settlers and -5% idea cost. In terms of direct ducats, Reformed wins out. Protestant saves more monarch points and helps you expand faster. You could argue the extra money from Reformed would let you run an extra colonist. Early on, I'd favour the ducats. Mid-game, the monarch points. Late game, more or less irrelevant. Overall, I guess I'd call this a draw. Stability Reformed gives +2 tolerance of heretics. With the Dutch idea giving +3 heretic tolerance and a decision you can have +3 total tolerance making heretics a non-issue. The hiccup is that for a semi-tall campaign you won't really have heretic provinces so this advantage barely counts. It would help a little during the transition as you first convert your provinces after conversion, but that's it. Protestant isn't too challenging to convert to as if you convert right away you avoid the age of reformation disaster and have a CoR to help you. I also grab Rome right away for the extra missionary. Might see some rebels though. Reformed gives -2 national unrest. Protestant gives -1 unrest, but also +1 missionary strength. The two religions are fairly even. From a stability point of view, Protestant wins out if you're going religious and Reform wins out if you're going Humanist. I lean towards Religious early game these days and Humanist post Imperialism so it's a bit of a toss up here. Most Netherlands events with religious requirements work for both Protestant and Reformed, except two. The first event required Reformed gives the Dutch a choice between +1 tol of true faith or +1 tol of heretics. True faith only really helps if you're converting and heretics would be redundant. So if you go Religious, Reformed is more stable in converted provinces but is not as good at conversion. I favour the conversion power over tolerance here. The second Dutch event requiring Reformed, simply optionally takes your bonus away, so it's moot. Diplomacy Protestant offers +15% improved relations which would help burn off AE a bit faster. Reformed gives +1 Dip Rep which would help keep subjects loyal. Burning off AE is good, but I prefer to use abject terror to keep coalitions in check by the time either religion is available. Another draw. Political Starting as three province minor Holland, I like to become an Elector. It helps to steer HRE politics, try to prevent AI electors from doing something stupid, and ensures you lead the Protestant side in the League War. Being the leader of that war makes things go much smoother. It is required that the league leader be Protestant, so losing that would hurt and leave you at the mercy of the AI both to declare the war, but also securing peace terms. During the early reformation, it's much easier to spread Protestant through the HRE. I like to vassalize the first nation to receive a CoR and force convert a free city far away from the first two to help spread things around the protect the CoRs. If going Reformed, you would have to snuff out the Protestant CoRs quickly, but maybe not immediately as somebody needs to be protestant for the league to have a leader. I wonder who leads if there are no protestants? Otherwise, if intending to go Reformed, you would need to wait around 18 years for it to even become possible to convert. That's a big slow down for you and for converting your HRE neighbours. Winning the league war means you get the +1 missionary strength and +1 tol true faith which stacks well with Protestant. Reformers can object if they're popular enough, but haven't tried getting that to work yet. At minimum it would cost my electorship as Protestant would be the official religion of the HRE for a year. Religious peace could be enforced, but then no bonuses for either religion. Without being an elector you would either have to leave the HRE or be reduced to a duchy. I tend to stick it out in the HRE until the age of absolutism. Conclusions There's a slight military advantage for Protestant. Economics may be even, but personal preference can carry a large sway here. Stability depends on whether you're going religious or humanist (if you were blobbing through Europe, Reformed wins easily). Passive diplomacy is fairly even, but the political situation favours Protestant. Verdict: I still lean towards Protestant. Reformed is certainly viable, but then we fall back on the Religious versus Humanist debate. Does anyone have any other perspectives? [link] [comments] | ||
Posted: 12 Jul 2021 10:57 AM PDT
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Around the World "Just in Time" Posted: 12 Jul 2021 10:51 AM PDT
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Posted: 12 Jul 2021 10:25 AM PDT | ||
Don't make me come over there, Maldives Posted: 11 Jul 2021 05:42 PM PDT
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Aotearoa flex and a lot of questions Posted: 12 Jul 2021 07:56 AM PDT
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