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    EU4 'Which country, what year, how well?' weekly thread : July 07 2020

    EU4 'Which country, what year, how well?' weekly thread : July 07 2020


    'Which country, what year, how well?' weekly thread : July 07 2020

    Posted: 07 Jul 2020 09:08 AM PDT

    In this thread, you can post a maps from your games, and other players can try to guess who you're playing, what year it is, and any other info you specify. Please only post maps in top-level comments.

    Such posts outside this thread will be removed by the moderators.

    Click here to see past threads.

    submitted by /u/AutoModerator
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    My friend tried EU4 for the first-time and managed to cause this

    Posted: 07 Jul 2020 12:39 AM PDT

    Missions I've been working on for Portugal

    Posted: 07 Jul 2020 09:40 AM PDT

    All quiet on the eastern front

    Posted: 07 Jul 2020 11:21 AM PDT

    So close...

    Posted: 07 Jul 2020 12:52 AM PDT

    I think we can all see where this is going...

    Posted: 07 Jul 2020 12:06 PM PDT

    Good thing the game ends in 1821

    Posted: 07 Jul 2020 01:15 PM PDT

    EU4 - Development Diary - 7th of July 2020

    Posted: 07 Jul 2020 07:22 AM PDT

    Any idea why the terrain in northwest africa is so inaccurate?

    Posted: 07 Jul 2020 08:38 AM PDT

    There is not a single farmland in the Maghreb region, I can be ok with that even though facts point otherwise. However, there is not a single grasslands... Like really, Tangiers is a drylands?!?!? That place gets more precipitation than london and Copenhagen yet both these places are farmlands. Tangiers gets 29 inches of rainfall annually while Copenhagen gets 24. Im not saying dont make Copenhagen a farmlands but also add it to Northwest africa. There is not a single grasslands tile in that region. The land is more arable than you think

    right outside tangiers

    in western morocco by Safi

    same could be applied to other places in the region

    in algeria right by wehran which is a drylands

    right outside tunis

    even this is even in the green mountains by eastern libya

    I could go on and nitpick the provinces themselves like why is sirte not a coastal desert etc. The terrain was much more accurate in Vic 2 where they had these places as grasslands.

    submitted by /u/Calamari1995
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    Viva Africa

    Posted: 07 Jul 2020 06:03 AM PDT

    When one Marie isn't enough

    Posted: 07 Jul 2020 11:19 AM PDT

    People complained about Emperor not being tested enough because events had missing descriptions, but this is from the Manchu update and it still says "take_capital_force_tributary_desc"

    Posted: 07 Jul 2020 12:36 AM PDT

    Ah, yes.. The beloved heavily inbred relative

    Posted: 06 Jul 2020 05:10 PM PDT

    HELLO? Install WHAT?

    Posted: 07 Jul 2020 07:37 AM PDT

    Um. Okay

    Posted: 07 Jul 2020 10:26 AM PDT

    Time lapse of my first World Conquest

    Posted: 07 Jul 2020 08:16 AM PDT

    Seems I broke the HRE... why am I unable to add province despite being the Emperor?

    Posted: 07 Jul 2020 10:45 AM PDT

    I was playing as Albania and something kinda nutty happened.

    Posted: 06 Jul 2020 11:12 PM PDT

    Hmm

    Posted: 06 Jul 2020 11:43 PM PDT

    Austria Needs a Disaster to Balance them

    Posted: 07 Jul 2020 11:44 AM PDT

    Many countries in EU4 have disasters that shape a country based on historical events. Such as The time of Troubles for Russia, the English civil war in England, the French wars of Religion, etc. these sorts of disasters are cool to see and allow for the game to play out in a fun manner.

    As of the new patch Austria is extremely overpowered, and generally in game has always been very powerful if played by a smart player. Within the 1400's an Austrian player can pass an imperial reform, PU Burgundy Bohemia and Hungary, and prepare to wipe out the reformation, as well as destroy the ottomans. Overall Austria is extremely powerful and it makes playing them relatively easy without challenge. With a start like this as well it paves the way for Austria to easily conquer Europe making everything past the reformation boring and east.

    To balance this Austria could have a disaster, one that comes to mind is the removal of Rudolf II as Austrian king. Rudolf II was a very poor ruler for Austria and under his reign he was unable to beat back the Ottomans in the Long Turkish war. He made very poor decisions for the country with moving where affairs happened as well as dealing with what many saw as depression. This resulted in his brother Matthias removing him from power and becoming king. This situation took a very long time and relied on estates and the loyalties of the crowns of Hungary and Bohemia, and wether they would back Rudolf or Matthias. Historically Matthias won, but at the price of Catholicism in Austria being set back with Protestant and reformed estates gaining more ground in Austria.

    To apply this to EU4, Austria could have a disaster called the Brother's Quarrel, where if Austria gets a low stat king and most of the country is converted to Protestant/reformed religion, it causes it to fire. Then it lowers stability and unrest, and makes the player lose a bunch of crowland. Then the end result can lead to more loyalty in estates and the PU subjects, but at the cost of religious unity and crow land. Or the opposite if you side with the current king. This disaster would fire at the start of the 1600's/end of the 1500's too as did the otl Quarrel.

    By adding this in Austria now has a more dangerous issue within the reformation, as well as it makes the crown land mechanic in game more purposeful, especially for Austria. While it would be difficult to implement it does provide variety for Austria too and makes the path for them much harder than being simple and easy, as it is right now for Austria.

    submitted by /u/SilverScorpion00008
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    Literally unplayable.

    Posted: 07 Jul 2020 05:01 AM PDT

    Shadow Kingdom Research

    Posted: 07 Jul 2020 11:24 AM PDT

    Friends, I had a question which I was not able to get answered. So I took it upon myself to do the unthinkable. I tested it out myself.

    Here is the original query post and comment in Imperial Council:

    So now (in the newest hotfix) that joining the HRE is very rare, the abandon Italy and add them back for Imperial Authority will not work.

    So reigning in Italy is the way to go now 1) because there are more HRE states than HRE provinces controlled by non-HRE(2) so the IA generation is positive 2) IA lumpsum rewards happen when shadow kingdom is over.

    But, looking at the wiki, if the emperor is fully successful, there is a 25 IA reward. If the emperor is not fully successful, each Prince that remains gives 5 IA and ones that leave remove 10 IA.

    So, hypothetically, if one had 10 Italian princes and 9 stayed and 1 left the total IA reward would be 35. So if the emperor successfully dealt with the 10th prince, the emperor would receive 25 IA immediately instead of 35 IA in 1490.

    Am I reading this correctly? Is there anything wrong with my understanding?

    TL;DR -- Yes, everything I mention here works as described.

    In my run, I reigned in all the countries and checked my progress using the list given in the decision to reign in Italy. After reigning in all the countries, I did not take the decision. So I could test things out closer to 1490.

    I fought another war with Genoa and released Corsica. Corsica became an Italian prince in the HRE. But did not appear in the decision tool tip. I could still click the decision to complete it.

    On 10 Jan 1490, I get the automatic pop-up to resolve the Shadow Kingdom. This is essentially the deadline. The Emperor has either failed or succeeded. This pop-up says that 9 Italian Princes will remain and 1 (Corsica) will leave. Have a look at the Political and HRE maps. You will see that Milan exists and is part of the HRE and is not on the list. It is under a PU with me(Austria). In the one and only war I fought against Milan, I defeated them and used my restoration CB to enforce the PU.

    So ok, the tooltip tells me 9 princes in, 1 princes out gives me 9 * 5 - 1 * 10 = 35. Before clicking, my IA is 13.42. After clicking, my IA is 52.92 . An increase of 39.5. That's 12.87% more than 35.

    Ok, so that was all 10 Jan 1490, with the deadline pop-up. But if someone were to be able to finish reigning in successfully, what would happen? I was able to do this much earlier than 1489, I left the decision up to allow for testing. And the decision does not differentiate and has no deadline or timeline.

    So on 27 Nov 1489, my IA is 13.12 . The political, HRE, Milan PU and Corsica release situation are exactly the same as in the previous 1490 scenario. After clicking, my IA is 40.62. An increase of 27.5. That's 10% more than 25.

    It seems that the Austrian Idea group IA growth modifier by 10% (Imperial Ambition) is applying to the 25IA from the pop-up. Thus the 10% discrepancy.

    When done through the pop-up in 1490, this 10% bonus is applied to only the positive IA and not the negative. So the calculation is (9 * 5) * 1.1 - 1 * 10 = 49.5 - 10 = 39.5.

    I have many many questions after all this. I think that's the right feeling one should get when they first start researching anything.

    Some obvious questions:

    • What if a nation used to exist, was reigned in, and then later was consumed and released again? Would it count as reigned in?
    • Why was Corsica not preventing the early decision resolution through decision but was counting as un-reigned in for the pop-up resolution? Is this a bug? Or are the 2 items looking at different conditions?
    • Why is Milan not reigned in? Is it because it is player controlled and thus cannot vote 'yay' or 'nay'?

    The important philosophical question for the devs to mull and the community to fight over:

    • What is the purpose of the 2 resolutions? Why would it be possible for the early resolution to yield lower IA? Is this intentional? Is the player supposed to know they are trading IA for an early resolution?
    • Is this case of 9 Princes in, 1 Prince out and 1 Prince PU-ed a corner case? Is it an acceptable lite exploit to let players utilize as a reward for achieving a corner case?
    • In my run, there were 11 princes. In addition, Pisa, Modena, Parma, Montferrat and Geneva have existing cores in the Shadow Kingdom area. That's a hypothetical maximum of 16 princes. For a hypothetical maximum IA reward of 15 * 5 - 1 * 10 = 65 IA. Is this maybe too much and now crosses over into becoming an exploit?
    • If Verona and Pauda can be released and added to the HRE, should they count as Shadow Kingdom Italian princes? Thus raising the hypothetical maximum IA to 75.
    • At this maximum number of 18 princes, if the emperor reigns in 12 princes and and 6 are not reigned in, the emperor would generate ZERO IA. So this system is dis-incentivising emperors from releasing more princes because they create more work and more down-side risk.

    My opinion:

    • I think Reigning in should be on the province level.
    • The decision to stay for each prince should be based on if a majority of provinces have been reigned in.
    • Subjects of player-emperor should count as reigned in.
    • Subjects of player (non-emperor) should pop up a decision for the player to select to be reigned in or not, for each subject. Similar to the current pop-up for their main nation.
    • The Early Fully Successful Resolution via decision should yield IA at 5 per Prince. Plus a bonus for being early that scales with time – maybe IA, maybe other bonus.
    • The Deadline Resolution via pop-up should yield IA at 5 per Prince that stays and -10 per prince that leaves. (no change)
    • There should be an additional Early Partial Success Resolution via decision. This should yield IA at 5 per Prince that stays and -10 per prince that leaves, plus a bonus for being early that scales with time – maybe IA, maybe other bonus. So it's a hybrid between the two. The idea being if the emperor wants to resolve the Shadow Kingdom early but partially, they should reap the negative IA but also the early resolution bonus for being decisive and early.

    Ok, that's a long post.

    submitted by /u/muditk
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    Expand outside europe they siad, it will aovid coalitions they said.

    Posted: 07 Jul 2020 10:54 AM PDT

    Missionary bug ruined my Ashikaga to Japan game

    Posted: 07 Jul 2020 07:28 AM PDT

    There is a small flaw in your plan

    Posted: 07 Jul 2020 05:41 AM PDT

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