EU4 Reality surpassed the expectations. 10/10 would visit again |
- Reality surpassed the expectations. 10/10 would visit again
- Nobody liked that guy anyways.
- Realism of Paradox wallpaper busted
- Well, now I'm obligated to do a full-on capitalist playthrough. Free trade for everyone!
- Where are you ?
- This run really did a number on the Ottomans
- Did you know the story of "UW"? It's not a story Paradox tells you often.
- Nothing personal Spain...
- I did The Three Mountains as the Shogunate and now I have like 2 brain cells less
- Thank you, Vassal Swarm! Very Cool!
- Thanks EU4, very cool
- Darn. My 6/6/6 ruler died so young, and with such a poor heir! /s
- Burgundy, that's not what we meant by 'reformation'...
- Its my 1000th hour and my first 6/6/6 ruler ever decides this is the best time to take the throne. Magic.
- Dude, where's my boat?
- My Theodoroman Empire: The result of an Invasion of the Gothic Variety
- The best pop up anyone can get, ever!
- It looks like the tables have turned huh
- Horde Tall, Best Tall
- Suggestion: France, Burgundy, Lorraine and German countries should be able to form the Frankish Empire
- Great Britain? More like Ok Britain
- The Most Holy Catholic Ottomans
- "Hey, admiral, a hand please?" "Nah, I'm good"
- Why the Mughals are ungodly overpowered
Reality surpassed the expectations. 10/10 would visit again Posted: 16 Oct 2019 12:19 AM PDT
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Nobody liked that guy anyways. Posted: 16 Oct 2019 09:27 AM PDT
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Realism of Paradox wallpaper busted Posted: 16 Oct 2019 05:19 AM PDT
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Well, now I'm obligated to do a full-on capitalist playthrough. Free trade for everyone! Posted: 16 Oct 2019 12:28 PM PDT
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Posted: 16 Oct 2019 09:30 AM PDT
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This run really did a number on the Ottomans Posted: 16 Oct 2019 06:26 AM PDT
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Did you know the story of "UW"? It's not a story Paradox tells you often. Posted: 16 Oct 2019 10:46 AM PDT
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Posted: 16 Oct 2019 02:50 AM PDT
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I did The Three Mountains as the Shogunate and now I have like 2 brain cells less Posted: 16 Oct 2019 04:20 AM PDT
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Thank you, Vassal Swarm! Very Cool! Posted: 16 Oct 2019 07:34 AM PDT
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Posted: 15 Oct 2019 11:55 PM PDT
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Darn. My 6/6/6 ruler died so young, and with such a poor heir! /s Posted: 16 Oct 2019 05:27 AM PDT
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Burgundy, that's not what we meant by 'reformation'... Posted: 16 Oct 2019 11:49 AM PDT
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Posted: 16 Oct 2019 08:11 AM PDT
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Posted: 16 Oct 2019 05:00 AM PDT
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My Theodoroman Empire: The result of an Invasion of the Gothic Variety Posted: 16 Oct 2019 02:45 PM PDT
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The best pop up anyone can get, ever! Posted: 16 Oct 2019 12:40 PM PDT
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It looks like the tables have turned huh Posted: 16 Oct 2019 12:18 PM PDT
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Posted: 16 Oct 2019 10:28 AM PDT
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Posted: 16 Oct 2019 12:19 PM PDT Requirements: Holy Roman Empire does not exist, control Paris, Barcelona, Northern Italy and a few other territories, Papacy is friendly (+100 opinion or more, or/and an alliance) or subjugated unless the country is of a different religion. Effects: Obtain new mission tree, become an end game tag, gain 200 prestige, gain new events, and millitary discipline +10% for the next 3 decades. [link] [comments] | ||
Great Britain? More like Ok Britain Posted: 16 Oct 2019 08:15 AM PDT
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The Most Holy Catholic Ottomans Posted: 16 Oct 2019 08:34 AM PDT
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"Hey, admiral, a hand please?" "Nah, I'm good" Posted: 16 Oct 2019 04:20 AM PDT
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Why the Mughals are ungodly overpowered Posted: 15 Oct 2019 06:34 PM PDT As most of us would know already, the Dharma patch buffed the Mughals from good to the best civ in the game. However, I don't think a lot of people truly understand the magnitude to which they are better than the rest. I sure didn't until I did my first WC using them and had 40 years to spare while not playing particularly efficiently. This post will explain just how broken the Mughals actually are, for the following reason Administrative efficiency At the very end of the Mughal mission tree, there is a mission that triggers the Viceroyalty of Deccan event, which you can get an extra 10% admin efficiency from. This means that the Mughals can get to 80% admin efficiency, compared to 70% for most nations and 75% for a few like Bharat and Yuan etc. If you take core cost reduction into the equation as well, this also puts the Mughals further ahead. For comparing this, I will compare the following three nations. Ottomans: 20% CCR in national ideas but no admin efficiency bonuses Yuan: +5% adm eff and 25% CCR Mughals: +10% adm eff and 25% CCR Ottomans: 100 admin, reduced by 45% (adm ideas plus NIs) = 55 admin, then modified by 0.3 from adm eff = 16.5 admin Yuan: 100 admin, reduced by 50% (adm ideas plus NIs) = 50 admin, then modified by 0.25 from adm eff = 12.5 admin Mughals: 100 admin, reduced by 65% (adm ideas plus NIs plus Hindustan culture bonus plus Iqta interaction) = 35 admin, modified by 0.2 from adm eff = 7 admin also, keep in mind that the Mughals can get a further 10% CCR if they convert to Coptic, but Sunni is probably better for a one faith since you can convert TC land easily In short, the Mughals can core provinces for 42% the admin that it would cost the ottomans, and only 56% what Yuan would pay, meaning they can basically take double the amount of land for the same cost of admin points, meaning you will almost never run out of admin points. Also, you take 33% less overextension for the same amount of land, and that land costs 33% less warscore to get. All of this doesn't even take into account the cultural assimilation mechanic which means far fewer rebels for Mughals, meaning you can take way more overextension (not that you needed it since you take less than anyone else anyway) and take way more land in wars due to the warscore reduction. I decided to make this post more for the newer players on here, since I would think most of the veteran players would know this, but I sure didn't before my WC run (despite having over 1300 hours when I started it) [link] [comments] |
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