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    Wednesday, November 10, 2021

    EU4 Empire of Mexico in 1645.

    EU4 Empire of Mexico in 1645.


    Empire of Mexico in 1645.

    Posted: 10 Nov 2021 11:02 AM PST

    Is there way to buy a province?

    Posted: 10 Nov 2021 12:06 AM PST

    I am playing Papal States, I need Friuli to form Kingdom of God. But Friuli is owned by Austria, my ally, BFF and third great power (I am second). Do I really need to ruin my 100+ years alliance for one province or I can somehow force Austria to sell it to me?

    submitted by /u/Hadar_91
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    Mamluks campaign gone wrong.

    Posted: 09 Nov 2021 10:34 PM PST

    Siamese One Culture (a farwell to SEA just in time for Origins!)

    Posted: 10 Nov 2021 09:31 AM PST

    Annoyed that your colony is the wrong colour? Changing its type (ie. from Private Enterprise to Crown Colony) will update the colour. Ironman compatible.

    Posted: 10 Nov 2021 09:48 AM PST

    If you have Leviathan (or any other DLC that grants the advanced colonies mechanic), changing the type of the colony will fix the colour.

    I'm currently doing a Netherlands run, but all my colonies were still Holland brown, the minor I started as. I was pissed off that the colour wouldn't change, since the whole point of this fuckin game is to paint the map, right?

    I googled around, and saw a lot of old posts about how you could use the console to force integrate the colony and then have it reform to change, but I always play ironman, so that won't do. Another suggestion was to release and then conquer the colony, which seemed like a great way to waste 20 years and cause a bunch of devastation. No.

    And so I was resigned to the fact the colonies would be the wrong colour. I ran about another 50 years, and Brazil (who i had as whatever the fast growing colony is called) was getting pissy about some kind of request for liberty or something, I don't know I can't imagine why they would want that. And so I changed them to a Private Enterprise for the LD reduction, and low and behold the colour updated!

    This is my first run w/ Leviathan enabled, though IIRC there was a previously DLC that granted those options? I don't know, I certainly never owned it. But there you go. If your colony still has the colour of a previous tag of yours (because they keep the colour of the tag they were formed under), you can get around it using the change type command. Cool cool cool.

    My blood pressure has been lowered seeing North America in Orange. Verdomme ja!

    Not sure if this is common knowledge, but wanted to share.

    submitted by /u/TCGYT
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    Does anyone else get the feeling that the idea sets are super imbalanced? Kinda shocked no attempt to re-balance them has been made in a while.

    Posted: 10 Nov 2021 01:11 AM PST

    I find myself choosing pretty much the same idea sets no matter who I play. Note I only am talking about single player here.

    - Diplomatic is almost necessary no matter who you play or what style of game you want. Almost every single idea is a great buff, with war score reduction being amazing if blobbing and improve relations great for AE.

    - Admin for the needed CCR, gov cap, adm tech cost.

    - Humanist is disgusting, pretty much locks down any chance of rebellion and, with some estate magic, can lead to all religion penalties disappearing.

    - Most military ideas are good, I usually choose a mix of offense/quality/quantity/defense.

    Occasionally choose:

    - Influence, if I'm doing a vassal/PU-heavy game

    - Exploration/expansion if colonizing

    - Religion: Rarely, if doing some thematic RP as Hussite Bohemia =]

    - Espionage: Rarely, pretty much just for the AE reduction.

    Idea sets in my 1000 hours I don't think I've ever chosen:

    - Maritime. I actually laughed when I first understood what the modifiers it gives mean. The best it has to offer is a +50% naval force limit, but I have NEVER been in the position where I feel like the limiting factor in my game is a bigger navy. Usually, if navy becomes important it's because my nation is so large I need to expand overseas, meaning naval cap is not an issue. Most of the other buffs are terrible compared to something like -25% CCR or War Score.

    - Naval, though better than the above, for the same reason: When navy matters, usually too big to lose naval engagements.

    - Economic: Not bad, but always something better to pick whenever I'm playing. Dev cost reduction seems good, but for my games usually dev cost is most important when playing nations out of Europe for spawning institutions, and I rarely have the extra admin points lying around to spawn the first three institutions, core stuff AND fully get all of the econ ideas for the buff.

    - Trade: Same reason as above, usually something better to pick.

    - Innovative: I feel like this one I undervalue, but hear me out. I'd pretty much always rather get admin or humanist first, meaning I wouldn't be getting Innovative till too late for it to matter very much, usually when I am swimming in monarch points from +5 advisors anyway, and when institutions spawn rather easily.

    I am curious what other players do with ideas. Am I totally missing something here (I know I haven't mentioned policies, but I don't think they dramatically change my evaluation above)?

    Edit: Apparently I am very wrong about Economic and possibly Innovative. I admit I pretty exclusively focus on blobbing, but outside of the HRE/PU centric games, how else would you play? Yes, for vassal heavy games like majapahit admin is not quite as good, but eventually you simply can't have more vassals, whereas gov cap is easy to manipulate.

    I am willing to try other ideas, but I have never played a game where my limiting factor is ducats. Either I loan up and cash out after wars early game, or have sole access to a few trade nodes/have massive income due to size by the late game.

    submitted by /u/CaptainRitardando
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    Austria 1615 revoke

    Posted: 10 Nov 2021 04:07 AM PST

    [1.32] NEWS - There will be some bugs, but Stability is more important

    Posted: 10 Nov 2021 01:02 AM PST

    My best Austria run yet - 1000 dev (at least in the gp ledger) before 1500!

    Posted: 10 Nov 2021 10:46 AM PST

    Historical National Ideas - DD II: Iberia

    Posted: 10 Nov 2021 11:01 AM PST

    What nations would you recommend I play next?

    Posted: 10 Nov 2021 12:39 AM PST

    First Time Playing Bradenburg, Forming Germany, New Suggestions ?

    Posted: 10 Nov 2021 04:57 AM PST

    Pro gamer AI move?

    Posted: 10 Nov 2021 11:23 AM PST

    No cultural union as Ethiopia?

    Posted: 10 Nov 2021 12:52 AM PST

    Best name placement i've got ever

    Posted: 10 Nov 2021 01:17 PM PST

    Uh oh...

    Posted: 10 Nov 2021 01:05 PM PST

    *Queue Among Us Theme*

    Posted: 09 Nov 2021 06:39 PM PST

    Is this how you're meant to play the game ?

    Posted: 09 Nov 2021 02:36 PM PST

    My Ironman save won't let me build the Panama Canal

    Posted: 10 Nov 2021 01:27 PM PST

    New player looking to learn

    Posted: 10 Nov 2021 12:55 PM PST

    Hey I wanted to play EU 4 for quite some time but the DLC price pack held me back ,but now with the subscription model I acquired the game and the sub so now I am would like to learn what am doing , is there anyone here willing to kill an evening teaching me ?

    submitted by /u/traecoto
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    100 years left to eat my greens

    Posted: 10 Nov 2021 11:24 AM PST

    I’m going to make a mod based on this map to hopefully make this part more accurate, but won’t get everything since game can’t handle it.

    Posted: 09 Nov 2021 05:12 PM PST

    Abandoned Ulm game. Orthodox religion, Ruthenian culture. WC attempt 1.31

    Posted: 10 Nov 2021 02:10 PM PST

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